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iCinema Projects |
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iCinema Infrastructure |
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Related Projects |
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Phillip Stothard, Jeffrey Shaw, Bruce Hebblewhite, Dennis Del Favero, Maurice Pagnucco, Paul Compton, Matthew McGinity
Portable stereo panoramic virtual reality visualisation system
2007
UNSW Major Equipment and Infrastructure scheme
Total: $99,000
This system will enable research programs in Mining Virtual Reality, Interactive Narrative and Programming Language to collaborate in the development of a mobile 3D spherical projection platform that can be utilized for presentation of ‘mixed reality’ environments, employing immersive interfaces and intelligent virtual characters, able to render true to life experiences. |
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Jeffrey Shaw, Dennis Del Favero,
Neil Brown, Paul Compton, Maurice Pagnucco, Andre van Schaik, Craig
Jin, Hock Soon Seah, Peter Weibel, Sarah Kenderdine, Tim Hart, John
Fritz
Reformulating narrative in virtual heritage using a co-evolutionary model of immersive interactivity
2006
ARC Linkage
Total: $519,000
The application of machine intelligence research within virtual heritage, interactive cinema and the entertainment industries,
with its application across a range of new media art forms, home theatre, location based entertainment, and online education,
captures pioneering cultural and economic benefits for Australia. This study integrates autonomous machine agent and interface
technology with the artistic potential of digital cinema. It provides innovative ways of satisfying the voracious demand for
sophisticated content and narrative enrichment in new media and of exploiting the intense global interest in digital forms of entertainment. |
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Jeffrey Shaw, Dennis Del Favero,
Neil Brown, Paul Compton, Maurice Pagnucco, Matthew McGinity
TRANSTOR integrated disk storage infrastructure in AVIE and Panocam
2006
RIGB Grant
Total: $40,000
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Dennis Del Favero, Neil Brown,
Jill Bennett, Maurice Pagnucco
Digital Arts Program
2005
Contestable Funding for International Strategic Projects
Total: $25,000
The goal of the project is to deepen and strengthen COFA and ENGINEERING'S long term strategic relationship
with three key German and US institutions in the field of digital media. It also allows for extending
these relationships to other key institutions within Germany. The project focuses on the development
of a collaborative research program involving outcomes including an international conference, an exhibition and Book/DVD publication. |
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Dennis Del Favero, Jeffrey
Shaw, Steve Benford, Johannes Goebel
Co-evolutionary narrative as machine autonomy in the relationship
between artificial agents and human participants in the interactive
cinema
2004
ARC Discovery
Total: $219,000
The project develops a series of interactive cinematic experiments
adapted from the television work of Samuel Beckett, investigating
disquieting moments of co-evolving emotional and physical interchange
between human participants and human-like machine agents within theatrical
contexts. The experiments are to be presented in iCinema's Advanced
Visualisation and Interaction Environment, Scientia Facility |
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Dennis Del Favero
Co-evolutionary narrative as machine autonomy in the
relationship between artificial agents and human participants in the
interactive cinema
2004
ARC Queen Elizabeth II Fellowship
Total: $500,000
The project investigates experimental forms of co-evolutionary relationship
between machine agents and human participants in interactive cinematic
environments. |
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Jeffrey Shaw and Dennis Del Favero Advanced
Visualization and Interaction Environment (AVIE).
2004
UNSW University Capital Infrastructure Grants Scheme
Total : $280,000 |
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Dennis Del Favero and Jeffrey Shaw Interactive
Digital Media Matrix.
2004
ARC Research Network Seed Funding
Total : $30,000
The Interactive Digital Media Matrix (iDMM) links national and international
researchers in the fields of new media, information and communications
technology (ICT), cultural theory and cognitive science. The network
underscores the growing interdependence of these four cornerstone
fields and their convergent role in facilitating advances in smart
information use. The iDMM brings together expressive and technical
resources in digital imaging, multimedia, content generation, database
architecture and cultural critique. Able to embody significant depth
and achievement with contributions from the most aspirant young scholars,
the network will address the most challenging issues in the innovative
use of digital media. |
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Jeffrey Shaw Navigable cinematic
systems. The reformulation of cinematic narrative and the development
of next generation interactive technology in new media.
2003
ARC Federation Fellowship
Total : $1,450,370
The Fellowship will launch a major reformulation of the key driver
of new media technology, the theoretical innovation and testing of
three models of interactive narrative - the polychronic, transcriptive,
and co-evolutionary - as well as accelerating development of a new
generation of accompanying cinematic technology. Through the design
and demonstration of a range of navigable, multi-user, virtual applications
that enable the recreation of cinematic meaning from a mass of digital
information, the Fellowship will develop interactive technology to
the stage where it can be commercially evaluated in a way likely to
maximize benefits to Australia. |
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Jeffrey Shaw, Dennis Del Favero,
Neil Brown, Ian Howard, Ross Gibson, Mark Gugliemetti, Adrian Miles,
Scott McGuire, Nikos Papastergiadis, Henry Gardner, Pascal Vuylsteker
240
x 360 degree digital video camera for interactive immersive visualisation
research applications.
2003
ARC Linkage Infrastructure
Total : $289,458
This proposal involves the acquisition of a high-resolution 240x360
degree digital video camera and three post-production facilities.
The equipment will allow, for the first time, the development of truly
global interactive and immersive imaging and projection systems possessing
digital capture at 25FPS on a scale to match conventional cinematic
techniques. It will provide Australia's leading group of interactive
cinema and new media researchers with facilities to employ globally
immersive cinematic formats in the research and development of interactive
narrative systems, and will allow benefits of these new systems to
be realised by the cultural sector and entertainment industry. |
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Jeffrey Shaw, Dennis Del Favero,
Neil Brown, Volker Kuchelmeister, Nikos Papastergiadis, Scott McQuire,
Andy Arthurs
Reformulating museological narrative using three models of
cinematic interactivity.
2003
ARC Linkage Project
Total : $128,205
This study aims to dramatically enhance the presentational flexibility
of museum information delivery through the application of an immersive
system of cinematic visualisation, modeling the integration of three
kinds of interactive narrative. By allocating selective agency to
both objects displayed and to viewers within a virtual environment,
the system allows museum visitors to invest even static artefacts
with a range of vivid narrative purpose. Through its installation
within a major exhibition of the decorative arts at the Powerhouse
Museum, Sydney, the application tests the semantic scope, museological
integrity, and the interactive autonomy of the narrative agents foreshadowed
in the model. |
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Dennis Del Favero, Jeffrey Shaw,
Neil Brown, Peter Weibel
Interactive narrative as a form of recombinatory
search in the cinematic transcription of televisual information.
2003
ARC Discovery
Total: $241,954
This study investigates the role of interactive narrative in the cinematic
reconstruction of televisual information. Through the design of software
enabling the recombinatory search of televisual data within virtual
environments, it tests the conduct of narrative transcription as a
model for interactive cinematic production. The value of the study
is set against the fact that while narrative is central to conventional
cinema emphasis upon simulation has caused the narrative potential
of digital media to be overlooked. Advancing the world's first cinematic
concept of transcriptive narrative it seeks evidence of the multi-temporal
agency of interactivity as expanded within revisionist cinematic theory.
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Dennis Del Favero, Jeffrey
Shaw, Ross Gibson, Ian Howard The
reformulation of narrative within digital cinema as the integration
of three models of interactivity.
2002
ARC Discovery
Total: $122,882
The rise of digital media has led to a decline in the use of traditional
single-layered narrative and the corresponding loss of a major instrument
of cinematic representation. This study investigates the reformulation
of narrative within digital cinema through the integration of three
models of interactivity so as to produce a new emergent digital narrative
form. The study tests the proposition predicted in revisionist cinematic
theory that narrative, when generated as a complex of digitally interactive
forms, provides the opportunity to recapture the representational
significance of narrative within digital cinema, through its enactment
within a multi-layered, emergent virtual space.
Dennis
Del Favero
The reformulation of narrative within digital cinema as the
integration of three models of interactivity.
2002
ARC Post Doctoral Fellowship
Total: $187,118 |
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Dennis Del Favero, Jeffrey
Shaw, Ian Howard
iiC_inema: an international collaborative
research program involving the development of interactive immersive
video technology and its creative and commercial application.
2000
ARC Linkage Infrastructure
Total: $205,000 iiC_inema: The research program
involves the development of new interactive immersive video technology.
Its principle focus is the production of Interactive Immersive Cinema
(iiC_inema) software, technologies and applications. The program will
involve an international collaboration between researchers at ZKM,
Centre for Art and Media, Karlsruhe, researchers and research students
at UWS Nepean and the UNSW.
Specifically the program involves the research, development and production
of:
1. a set of novel demonstrators that demonstrate the applicability
of the iiC_inema technology;
2. new iiC_inema technology paradigms, research methodologies and
applications; international research training at ZKM for doctoral
and masters research from UWS, Nepean and the UNSW.
These technologies and applications are of immense value in the fields
of:
a) Cinema, b) multimedia, c) networked virtual reality, d) theories
of interactivity and e) virtual space |
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